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 The Grand Final AoS

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Creepy-Chan
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Number of posts : 116
Registration date : 2008-11-12

PostSubject: The Grand Final AoS   Sat Oct 10, 2009 4:19 pm

Melee
Hp Average: 1000
Mana Average: 500
Armor Average: 3 (2, 3, 4)
Speed: 5 (4, 5, 6)

Ranger
Hp Average: 800
Mana Average: 600
Armor Average: 2 (1, 2, 3)
Speed: 8 (7, 8, 9)

Caster
Hp Average: 500
Mana Average: 800
Armor Average: 1 (0, 1, 2)
Speed: 2 (1, 2, 3)
Attack:


~ ~ ~
Level Incrementation
Armor
Every 5 levels natural armor increases by 1 point. For example: a character starting at level 1 that has 1 base armor (a Caster) will--at level 5--receive a one point bonus to their natural armor (which brings them to 2 at level 5), then at level 10 natural armor of 3, 15 being 4, and finally 20 being 5.

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Creepy-Chan
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Number of posts : 116
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PostSubject: Re: The Grand Final AoS   Sat Oct 10, 2009 4:20 pm

[size=150]THEORY[/size]




Max Level: 20
- 5 ranks of 3 Specials
- 3 ranks of 1 Super
- 2 ranks 1 Ultra

Attack and Armor Types
Remove Hero armor and give heroes the three basic types of attack and armor?

Melee Hero having Normal attack
Ranged Hero having Piercing attack
Caster Hero having Magical attack

Melee Hero having Heavy armor
Ranged Hero having Light armor
Caster Hero having Unarmored armor

(and perhaps mod certain things like damage to buildings and such, like say for a Paladin Hero Attack "Melee Hero" type)?

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Creepy-Chan
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Number of posts : 116
Registration date : 2008-11-12

PostSubject: Re: The Grand Final AoS   Sat Oct 10, 2009 4:20 pm

Items

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Creepy-Chan
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Number of posts : 116
Registration date : 2008-11-12

PostSubject: Re: The Grand Final AoS   Sat Oct 10, 2009 4:20 pm

[size=150]CREEPS[/size]




Base Spawn
Building Type A "Main Base"
Heavy Melee
Melee
Range
Building Type B

Spawn Stats
Heavy Melee
[size=85]Hp: 400 // Mana: 200
Atk Dmg: // Atk Spd:
Arm Rating: 3 // Arm Type: Heavy
Ms: 6 // [/size] // Art: [Human] Knight

Melee
[size=85]Hp: 275 // Mana: 175
Atk Dmg: // Atk Spd:
Arm Rating: 3 // Arm Type: Heavy
Ms: 6 // [/size] // Art: [Human] Knight

Ranger
[size=85]Hp: 400 // Mana: 500
Atk Dmg: // Atk Spd:
Arm Rating: 3 // Arm Type: Heavy
Ms: 6 // [/size] // Art: [Human] Knight

Spell caster
[size=85]Hp: 400 // Mana: 500
Atk Dmg: // Atk Spd:
Arm Rating: 3 // Arm Type: Heavy
Ms: 6 // [/size] // Art: [Human] Sorc

Curse of Molasses: Slows move speed of creeps by X, and heroes by Y. Costs Z mana.
Name:

Siege
[size=85]Hp: 150 // Mana: 500
Atk Dmg: 6 // Atk Spd: 3 // Atk Type: Siege
Arm Rating: 1 // Arm Type: Light
Ms: 4 // [/size] // Art: [Human] Mortar Team

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